Shadow Marked
A high fantasy serial - Updates Every Monday
Zie - He's lost everything and he's on the run from something terrifying.
Essenin - Their life has been as quiet as a guard for hire's can be, partnered with their beloved Davitts. They scent excitement in the air when an intriguing new person arrives in town.
Davitts - Just wants everyone to be safe and is concerned about Essenin latching on to this strange sylvas who stumbled into his aunt's tavern without belongings or explanation.
Essenin - Their life has been as quiet as a guard for hire's can be, partnered with their beloved Davitts. They scent excitement in the air when an intriguing new person arrives in town.
Davitts - Just wants everyone to be safe and is concerned about Essenin latching on to this strange sylvas who stumbled into his aunt's tavern without belongings or explanation.
Episode 1
Episode 2
Episode 3
Episode 4
Episode 5
Episode 6
Episode 7
Episode 8
Episode 9
Episode 10
Episode 11
Episode 12
Episode 13
Episode 14
Episode 15
Episode 16
Episode 17
Episode 18
Episode 19
Episode 20
Episode 21
Episode 22
Episode 23
Episode 24
Episode 25
Episode 26
Episode 27
Episode 28
Episode 29
Episode 30
Episode 31
Episode 32
Episode 33
Episode 34
Episode 35
Episode 36
Episode 37
Episode 38
Episode 39
Episode 2
Episode 3
Episode 4
Episode 5
Episode 6
Episode 7
Episode 8
Episode 9
Episode 10
Episode 11
Episode 12
Episode 13
Episode 14
Episode 15
Episode 16
Episode 17
Episode 18
Episode 19
Episode 20
Episode 21
Episode 22
Episode 23
Episode 24
Episode 25
Episode 26
Episode 27
Episode 28
Episode 29
Episode 30
Episode 31
Episode 32
Episode 33
Episode 34
Episode 35
Episode 36
Episode 37
Episode 38
Episode 39
Glossary
Chocka - domesticated flock birds somewhat like chickens, though they are larger and lack combs or wattles. Also more cooperative and less apt to harm each other as some chickens do.
Edlak - sturdy, four-footed herbivores similar to buffalo. Taller, sleeker breeds are used for riding while the broader breeds are used for hauling and pulling.
Gossta - flightless birds approximately the size of ostriches (with some smaller breeds), but more closely resembling geese. Not used for riding, but for pulling lighter carts and loads.
Ishai - a selak commitment group, with legal rights as a family unit and co-parenting responsibilities. The selak are polyamorous by nature and rarely settle with a single partner.
Kelver - grain brew, mildly alcoholic, not too far off from beer though somewhat sweeter
Meste - a new potential partner for a selak ishai group. This is someone the ishai has an interest in, and would like to invite to join the committed group, but the person hasn't made a decision yet.
Mishu - a sylvas honorific, a term of respect meaning teacher/mentor.
Selak - a semi-aquatic people, able to breathe just as well on land as in water. Generally found near the coasts for obvious reasons, they have gills as well as lungs.
Sewa - a plucked/strummed stringed instrument most resemling a Chinese pipa, but with seven strings.
Shaktz - the sylvas name for summoned Shadows. It's not a nice word.
Sylvas - a reclusive people found only in the northern quarter of Davitts and Essenin's home continent. Most have some magical talent with some exhibiting prodigious, wide-ranging talents. Retractable claws and tufted, pointed ears set them apart from humans physically.
Taur - a physically large and powerful people, most taurs have impressive horns and tend to be shaggier than humans.
The Disciplines - how magic is organized and utilized by the sylvas. Other peoples in this world don't have the same access or understanding of magic. The disciplines involved pairs of opposite magics - sylvas are able to access and master one pairing or several, with the ability to access all the disciplines (mahk) tending to run in families. The five magical pairings are: air/vacuum, water/drought, fire/growth, earth/pneuma and light/shadow.
Vurda - a polar mammal resembling a bear with a seal's tail. Greatly prized by sylvas hunters for their water impermeable hide and layers of fat. Killing a vurda out of season or taking more than one on a hunt is a high crime under sylvas law.
Chocka - domesticated flock birds somewhat like chickens, though they are larger and lack combs or wattles. Also more cooperative and less apt to harm each other as some chickens do.
Edlak - sturdy, four-footed herbivores similar to buffalo. Taller, sleeker breeds are used for riding while the broader breeds are used for hauling and pulling.
Gossta - flightless birds approximately the size of ostriches (with some smaller breeds), but more closely resembling geese. Not used for riding, but for pulling lighter carts and loads.
Ishai - a selak commitment group, with legal rights as a family unit and co-parenting responsibilities. The selak are polyamorous by nature and rarely settle with a single partner.
Kelver - grain brew, mildly alcoholic, not too far off from beer though somewhat sweeter
Meste - a new potential partner for a selak ishai group. This is someone the ishai has an interest in, and would like to invite to join the committed group, but the person hasn't made a decision yet.
Mishu - a sylvas honorific, a term of respect meaning teacher/mentor.
Selak - a semi-aquatic people, able to breathe just as well on land as in water. Generally found near the coasts for obvious reasons, they have gills as well as lungs.
Sewa - a plucked/strummed stringed instrument most resemling a Chinese pipa, but with seven strings.
Shaktz - the sylvas name for summoned Shadows. It's not a nice word.
Sylvas - a reclusive people found only in the northern quarter of Davitts and Essenin's home continent. Most have some magical talent with some exhibiting prodigious, wide-ranging talents. Retractable claws and tufted, pointed ears set them apart from humans physically.
Taur - a physically large and powerful people, most taurs have impressive horns and tend to be shaggier than humans.
The Disciplines - how magic is organized and utilized by the sylvas. Other peoples in this world don't have the same access or understanding of magic. The disciplines involved pairs of opposite magics - sylvas are able to access and master one pairing or several, with the ability to access all the disciplines (mahk) tending to run in families. The five magical pairings are: air/vacuum, water/drought, fire/growth, earth/pneuma and light/shadow.
Vurda - a polar mammal resembling a bear with a seal's tail. Greatly prized by sylvas hunters for their water impermeable hide and layers of fat. Killing a vurda out of season or taking more than one on a hunt is a high crime under sylvas law.